Build a sticky object rolling game with C# and Unity
This short course will take you step by step into making an awesome game that you can show off to your friends and family, or publish for others to play!
- start with a blank Unity project and create a fully working game
- create your own unique sticky ball, and completely customizable scenes with unique assets
- write our own C# scripts line-by-line to get user input, control our camera and pickup sticky objects
- roll onto objects, grow in size and unlock bigger and bigger objects to roll up
- People who love to play and create videogames should take this course.
- 1 hour on-demand video
- Full lifetime access
- Access on mobile and TV
- Certificate of Completion
- [Size: 382.8 MB]